Welcome to Timeless Farm, a WebGL-based game, where you embark on a farming journey like no other. In this engaging simulation game, you are tasked with managing a 5x7 grid farm and cultivating a variety of plants to earn coins and expand your farming empire.


Your journey starts with an empty farm and a pocket full of coins. To start, you'll need to purchase plants from the store. This is as easy as clicking, dragging, and dropping your chosen plant onto any available cell on your farm.

Each plant takes a specific number of months to grow, which you can fast-forward using the month progression button. But remember - each plant has its unique needs and challenges. In the heat of the summer, your plants will need watering to grow. In the chill of winter, you'll need to cover them with a greenhouse to protect them from the cold.

As the months change, enjoy the scenic background alterations that reflect the passing of time, accompanied by immersive sounds and music, adding another layer of depth to your farming experience.

The goal? To earn as many coins as possible and expand your farm to its fullest potential. But it's not just about the coins; it's about the journey of growth, both for your plants and for you as a farmer.

Timeless Farm isn't just a game; it's a symphony of seasons where each note is a seed, and each melody, a harvest. So, are you ready to orchestrate your farming masterpiece?

Comments

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Nice wee puzzle game. Good work in a day.

(1 edit)

I single-handedly tried to make a cool game in a day, please don't be too strict)

Then here are some tips:
1) avoid bs meaningless platitudes like "Timeless Farm isn't just a game; it's a symphony of seasons where each note is a seed, and each melody, a harvest. So, are you ready to orchestrate your farming masterpiece?" or "enjoy the scenic background alterations that reflect the passing of time, accompanied by immersive sounds and music, adding another layer of depth to your farming experience.".
Nobody likes overselling- also
1a) it is ok to use chatGPT but do tweak the output a little or it will always feel dry and generic
2) it is ok to talk about the shortcomings: the lack of an end game, the very simple game loop- it is still very impressive that you made it alone and in a day- but it is barely a game. Again, that would absolutely NOT be an issue if it wasn't for the way over the top game description.